GAME THEORY IN BUSINESS

Code Cours
2324-IÉSEG-M1S2-STR-MA-EI05UE
Langue d'enseignement
English
Matières
STRATEGY MANAGEMENT
Responsable(s)
P.CHANDRANI
Intervenant(s)
Prem CHANDRANI
Niveau
Master
Année de formation
Période

Présentation

Prérequis
This is an advanced course and sutdents should have a good understanding of the basic functional courses like marketing, finance and operations. Students who sign up for this course, should also have, at the very least a basic knowledge of the key concepts of strategic management. The course requires considerable out of the box thinking and therefore a good grounding in rational thinking and a natural abilty to do extensive analysis will be a distinct advantage. It is imperative that they are willing, and able, to study (and then analyse) academic texts on their own. The ability to ask critical questions and to pursue independent work is essential for success in this course.
Objectifs
At the end of the course, the student should be able to:

• understand the role of game theory in developent of business strategies
• identify key issues and predict outcomes in rational situations
• structure business situations using game-theoretic models which could be used in the decision making process
• work through higher levels of complexity of thinking, analyzing and reasoning
• understand the dynamics of inter-firm interactions
• enhance their ability to think critically
• achieve AOL goals 5C, 5D and 6A
Présentation
- Classification of games and use of game theory in business strategy
- Distinguishing games from decisions
- Exetnsive form games and rollback equilibrium
- Prisoners' Dilemma
- Zero sum games
- Nash Equilibrium
- Commitment and Credibility
- Private and Public auctions

Modalités

Organisation
Type Amount of time Comment
Présentiel
Cours interactif 18,00
Autoformation
Lecture du manuel de référence 3,00
Travail personnel
Group Project 4,00
Overall student workload 25,00
Évaluation
The assessment would be a combination of continuous assessment through participation in class and group project assignments that will allow assessment of application of concepts covered in class. The students will present their solutions in class and get feedback. There will be a final exam that will comprehensively assess the learnings from the course.
Control type Duration Amount Weighting
Examen (final)
Examen écrit 2,00 1 50,00
Contrôle continu
Participation 0,00 0 20,00
Autres
Projet Collectif 0,00 2 30,00
TOTAL 100,00

Ressources

Bibliographie
Martin Osborne “An Introduction to Game Theory” OUP -
A set of articles and reading material will also be provided. -